Portfolio
My game development career began with a foundation in traditional art, graphic design, and animation. My focus is Technical Art and Visual Effects, but I enjoy combining a wide range of art, design, and technical skills to craft compelling experiences for players.
I have over 15 shipped titles, but I am best known for my work as the Creative Director of Brothers in Arms, Hells Highway and the Art Director of Borderlands 2, one of the best selling games of all time.
Some of my newest work is not available for public viewing. Please contact me for more information.
HELLO
I’m always interested in new opportunities, drop me a line!